Strike - Strange gaps appearing in midi from recorder
Strike - Strange gaps appearing in midi from recorder
Using pro tools 12, my instrument track is set to Strike, and my output to channel 15 for full midi. When I record the kits using midi recorder and drag and drop it plays more or less what I've recorded but on some kits there are random gaps (you can see it visually in the midi notes) usually in the first couple of bars but not always). This is very frustrating as I cannot record a drum beat that has random gaps. Any ideas? I've tried channel 2 on GM mode and it just does exactly the same. Doesn't seem to do it on all kits but I haven't tried all of them for long enough to be sure.
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Thanks for your help. Unfortunately I've tried it and it hasn't made any difference. The beats are perfectly in sync with pro tools, there's just some beats missing for some strange reason. I've tried it hundreds of times. Record 4 bars of midi, sounds fine, drag it into pro tools and there's a random gap of silence just after playback starts...
Thanks for trying my suggestion.
Dragging MIDI (Full & GM) works fine for me – but I’m using Pro Tools 11.
I’m assuming that you record in Pro Tools with Setup>Playback Engine>H/W Buffer Size set as low as possible (64 Samples).
As opposed to dragging MIDI, have you tried “Printing Strike to Audio Tracks”?
If you’re not already familiar with this, you can watch it for free with the 7-Day Free Trial here:
Hopefully, somebody using Strike 2 and Pro Tools 12 can come up with the “real” answer to your question. I’d like to know what caused “the gaps”.
I finally found how to do it! Found this on another site:
Tip: If you’re trying to record a drum performance using only your mouse, Strike doesn’t currently write MIDI data to the track. To work around this limitation, first create a stereo audio track. Next, set the output from the Strike instrument track to a stereo bus (Bus 1-2, for example). On the new audio track, set the input to your chosen bus. This will enable you to record the audio output from Strike onto a separate track. You won’t have the flexibility of MIDI-based note editing, but if you want to capture your ideas while on-the-go, this will let you capture the magic.
It's worked really well, allows me to record the kit along to my guitars without having to drag and drop the midi into the right place and it doesn't have any gaps as it's recording audio. Thanks for all your help.
Great to read you found an article on (what is basically) “Printing Strike to Audio Tracks”. You can have “the lot” printed to a stereo audio Track (like you mentioned), or you can have a separate Track for each drum component (kick, snare, hats, individual toms, crashes, rides, Room mics, OH mics, Talkback mic, etc. - to give you much greater control of your overall kit mix.
If you enjoy Strike and want to “dig deeper”, I thoroughly recommend Groove3 – Strike 2 Explained – it’s currently half-price at US$10
This video includes how to print Strike to Tracks – the same video which I mentioned in my earlier post.
It also shows how you can get the Strike MIDI (Channel 2) you recorded to play (for example) just Addictive Drums or Boom, or you can also have Strike (Channel 15) and Addictive Drums playing together, to add some extra “oomph”.
There’s also great info on the Style Editor, showing you how to “create your own”.
I learnt something from each of the 11 separate videos - so I genuinely feel this is "essential" viewing.
I was surprised to read the statement “Strike doesn’t currently write MIDI data to the track.”
As I mentioned in my previous post, in Pro Tools 11, I can drag MIDI - both GM
(Channel 2) and Full (Channel 15). I don’t know about Pro Tools 12, it may be different, but I doubt it.
The main thing is – you’re now “up and running” in a way that suits you. That’s the best news!
How to MIDI Export with Strike 2 in Pro Tools:
Select MIDI (RECORD EXPORT box) - hit red record button - then record a Strike loop (or use the Editor to create your own).
Grab “FULL” first – drag it to the TRACKS list in Pro Tools.
“FULL” = Channel 15 (it only plays Strike).
Select your MIDI Import Options from the pop-up box - hit “OK”.
Next press “GM” - grab (the same) MIDI again – drag it to the TRACKS list. Select your MIDI Import Options from the pop-up box - hit “OK".
“GM” = Channel 2 – this is General Midi – you can now add an Instrument Track – add (for example) Addictive Drums (or BOOM or Structure etc) - set Strike Ch.2's output to Addictive Drums etc - then play Addictive Drums etc from the standard GM (Strike 2).
So now your expanded kit can become Strike playing Strike, coupled with Strike also playing the same loop in Addictive Drums etc – see attached image – note the I/O settings.
Or you can have Strike just playing its loop in Addictive Drums etc - without the Strike kit.
If you Mute Strike Ch.2 – Strike will play recorded MIDI via Ch.15 Whereas, Strike Ch.2 set to channel-15 wouldn't work at all - it would give you all sorts of random notes.
I do have V 2.0.7,
In Pro Tools 10 and 12.4 the audio recording option inside Strike does not work AT ALL. Neither does the MIDI option work as stated in the manual.
What's wrong with AIRTech? I do have to mention I'm a longtime user/customer (since the early days when AIR started and was part of Digidesign) but I have the impression the the reliability of the VIs is getting worse with every update.
I'm very very disappointed and angry about the money I spent.
There are other software Instruments on the market that really deliver what they promised ......... goodbye AIR
> end of rant
I do not work for AIR Music Technology or inMusic Brands or Avid or Production Expert – but I’d like to help you get Strike working, as it works fine for me in Pro Tools 11 – so it should also work for you in Pro Tools 10 and 12.4.
Here’s my workaround for dragging Audio from Strike from the RECORD EXPORT box into Pro Tools:
Select Audio in the RECORD EXPORT box. Click the red record button, record a loop.
Don’t hit the stop key – let it record until it’s filled your 1, 2 or 4 bars – let it keep recording. Then, while it's still recording, drag it all the way across to your Tracks List (far LHS of Edit Window). Then an Audio Track named Recording 1 or Recording 2 (etc.) will automatically appear in the Edit Window at the start of your Session. You don’t have to drag from the Tracks List to the Edit Window. I use Markers to place the Audio Files where I want them.
If I stop the Audio recording and drag the Audio – that doesn’t work properly for me.
Another way is to Print Strike to individual Tracks – a Track for each kit component, as well as separate Tracks for OH, Room and Talkback mics. This gives you far greater control of Strike. Once you’ve set it up and saved it as a Template, it’s ready to use for future Sessions.
Russ Hughes made a great video titled Printing AIR Strike To Audio Tracks
Watch it for free:
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thanks for your help...... I do know workaround to solve the problems. But workarounds are not the idea behind a commercial product that is meant working in a professional environment . I always liked to work with Strike ( it's different than other drum sequenzer) and Version 2.04 used to work flawless in ProTools 10.3 ...... now with the (payed) upgrade and PT 12.4 it has too many bugs and became unusable for me.
Same is true for Structure.
It is obvious and well known but no fix from AIRtech, so ......I feel ripped off.
Sorry - I haven't got Pro Tools 12.5 installed yet - I'm waiting until my current project's finished.
As you have to re-install Strike - I thought it best for you to go to 12.5, as I was relieved to read that the noise bursts issue iin 12.4 has been fixed:
• Fixed a noise burst that was reproduced and solved through steps provided by users from the Avid Pro Audio Community that could occur when playing back automation on non-HDX playback engines.
FWIW - Strike 2.0.7 is working fine for me in Pro Tools 11.
I'm wondering why this problem is checked off as "Solved". It is not. And I've been a fan of AIR Music Tech ever since I discovered the Ignite software.
However, there some major download and install issues (which isn't my main point here, but they are something I put up with to get the Instrument Expansion Pack).
When I record midi, Strike does NOT reliably start recording on the first beat. And it always starts recording, then inserts a space, and then resumes. This always happens when drag and dropping. Geez, ALL the other drum software programs let you preview a midi loop, and drop it straight into the timeline- simple and direct.
I don't mind using work-arounds sometimes...I have suggested plenty myself on the forums here. But Strike 2 just won't behave for me. Why can you not press a key, and then just drag the loop into the timeline, like EZ Drummer, or Addictive Drums, or the free MT-Power Drum kit? I bought the AIR Instrument Pack just to get Strike, which is close to greatness. But I'm ready to give up.
Also, it sometimes seems like the responses from AIR are like SIRI, or some other automated artificial intelligence machine. Are we conversing with computers here?
I was disappointed to find that drag and drop, which works in 32bit Pro Tools 10, doesn’t work in 64bit Pro Tools 11. Avid described this as a limitation of their AAX platform, as opposed to a “loop-hole” in Pro Tools 10.
So I was delighted to find the workaround of drag and drop to the Tracks List.
Definitely workable – just not as quick as drag and drop to the Timeline.
My workarounds listed above (on dragging both Audio and MIDI from Strike’s RECORD EXPORT box into Pro Tools) – as well as Printing Strike to Tracks – means it’s still easy and enjoyable for me to work with Strike.
I don’t expect anybody else to be happy with this compromise.
FWIW – I totally agree that I’d much prefer “no limitations” – but it seems to me that a lot of music software evolves over time, thanks to the input of its users – as opposed to being perfect at its initial launch.
PS - I've also often wondered why problems are checked off in Forums as "Solved" - when they clearly are not!
I find this infuriating and annoyingly patronising.
I, (as a non-machine, with limited intelligence), wish it would stop.
I don't hear the old phrase "the buck stops here" much these days - perhaps people and companies are loathe to take the blame (or "Man-Up" to their mistakes) - for fear of litigation.
This is my sweeping generalisation about society today - it's not a complaint solely directed here.
I remain a huge fan of AIR Music Technology (warts'n all!)
Is there any progress on this? While I appreciate workarounds in some cases, I really just need midi to work correctly to begin with. (I have my reasons...too long to explain here).
I don't need Strike for live performances. I need it to construct drum tracks for my songs: I pick and choose phrases measure by measure. So these gaps appearing make Strike completely impractical for me to use. Very frustrating. I bought the entire Instrument Pack, but Strike was my main reason for buying.
So far, $150 appears to have gone up in smoke.
Again, when will we get functional drag and drop for Strike, like the other drum programs? When will the problem of these weird gaps appearing get fixed?
It has been months since this was reported.